Uses the Snes9x core by default, but the bsnes v087 core is available. ![]() Powerful tool for TASing, but requires manual handling of savestates.Not recommended for real-time speedrunning.Uses the bsnes v085 "Compatibility" core by default.Most hitbox viewers used to learn Out of Bounds navigation are written for lsnes.Certain controllers require manually setting up the dpad diagonal directions.With high-refresh-rate monitors, some users only see 30fps displayed by the emulator.Version 1.56.1 added a "Reduce input lag" option that helps some users Requires very little computer power, will run on just about any system.For Super Metroid, no known accuracy advantage compared with the new bsnes (v107+).Starting with v107, the project gained a new complex interface in order to be able to support such complex hardware as the Sega "Tower of Power".Designed for accuracy above all other considerations.For Super Metroid, no known accuracy disadvantage compared with higan.As unstable as console when using Spacetime Beam.Partially randomized RAM initialization that aims to model hardware behavior can affect Out of Bounds movement.Requires a modestly good computer much lower system requirements than higan.Options for Run-Ahead and Overclocking: these are banned for runs on the leaderboard.Difficult to run 4% or 12% due to crashing with the Block Shuffler glitch.Unable to run 0% due to crashing on the Artificial Varia glitch.Relatively stable when using Spacetime Beam.(Wii, WiiU, New3DS, SNES Classic, Switch) The below table has a comparison of various common emulators a more comprehensive list can be found here. See Leaderboard Submission Rules for more information. Auto-splitters that use RAM watch are generally accepted but should not give any advantage to the runner. This includes but is not limited to: savestates, pressing two opposite direction inputs at the same time (left+right), turbo, fast forward/rewind, run ahead, and RAM watch. Keyboard is allowed, but should have a setting enabled to prevent left+right (see below).Įmulator functions that are not available to console players using a standard controller are banned from use during runs. These emulators do not properly emulate the game for speedrunning standards. Older versions of Snes9x (v1.43 or older) as well as all versions of ZSNES are banned. Commonly recommended emulators are RetroArch (with bsnes or Snes9x core), bsnes, Higan, Snes9x. Other emulators generally accepted by SpeedRunsLive are also accepted for runs here. The more the better.All Emulators officially released by Nintendo (such as Wii VC, WiiU VC, 3DS VC, SNES Classic, and Switch) are acceptable for runs. In that case it has the advantage.Īs someone said here, it's about competition. ![]() The MiSTer SNES core is extremely polished and supports more special chips. Maybe they will but that's not the case right now and certainly isn't a priority. For instance, expanded roms for English translations play on these cores whereas I don't see any plans for MiSTer NES core to support them. As of now, the Spiritualized NES core and Analogue jailbreak NES core are more robust, compatible with more roms. Meanwhile, the jailbreaks on Analogue products already had them working fine. The ticket sat open for over 2 years before it was tackled just a few months ago. For example, there were a lot of FDS games that weren't supported by the MiSTer NES core. Just because MiSTer cores are actively being worked on doesn't mean they're necessarily further ahead. If you want it simply, in this case Spiritualized NES core is more compatible. This includes linking to sales/trades happening outside r/AnaloguePocket and asking someone to contact you privately. We believe enabling these posts sets a dangerous precedent for the seller, buyer and the reputation of the wider community. To clarify, ROM hacks are fine, as long as you're linking to the patch file exclusively, rather than a pre-patched ROM. ISO, BIN/CUE, BIOS etc.) download information. Please don't ask for, or share, ROMs (incl. Don't direct people to the search bar or Google if you can answer their question. ![]() Be friendly and helpful wherever possible. Please remember that everyone's experience levels are different and that's okay. ![]() Completely engineered in two FPGAs.īe respectful and helpful. Pocket works with cartridge adapters for other handheld systems, too. Out of the box, Pocket is compatible with the 2,780+ Game Boy, Game Boy Color & Game Boy Advance game cartridge library. A digital audio workstation with a built-in synthesizer and sequencer. A multi-video-game-system portable handheld.
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